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l2jserver2/l2jserver2-gameserver/data/template/npc/trainer/30459-Wandius.xml

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XML

<?xml version="1.0" encoding="UTF-8"?>
<template:npc
controller="com.l2jserver.model.world.npc.controller.impl.NotImplementedNPCController"
id="30459" xsi:schemaLocation="http://schemas.l2jserver2.com/npc ../../npc.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:template="http://schemas.l2jserver2.com/npc">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Wandius</name>
<title send="false">Master</title>
<level>70</level>
<race>ELVEN</race>
<sex>MALE</sex>
<stats>
<hp regen="7.5" max="2444.46819"/>
<mp regen="2.7" max="1345.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="688.86373"/>
<magical speed="333.0" damage="470.40463"/>
</attack>
<defense>
<physical value="295.91597"/>
<magical value="216.53847"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>0</experience>
<sp>0</sp>
<collision heigth="22.5" radius="7.0"/>
</info>
<talk default="default">
<chat id="default"><![CDATA[<html><body>Master Wandius:<br>
The Warriors Guild here in Dion is very influential because of the current situation. To the north are the cursed Cruma Marshlands. Bandits roam the Horseshoe Mountains. And to the east are the Execution Grounds, stained crimson with the blood of so many hapless Humans.<br>
If you think you can endure harsh training, step forward. I promise you that it will serve you well in your journeys...<br>
<a action="bypass -h npc_%objectId%_SkillList">Learn skills.</a><br>
<a action="bypass -h npc_%objectId%_Link common/skill_enchant_help.htm">Ask about Skill Enchanting.</a><br>
<a action="bypass -h npc_%objectId%_Quest">Quest</a>
</body></html>]]></chat>
<chat id="noteach"><![CDATA[<html><body>Master Wandius:<br>
The fighters guild of Dion has a historic tradition of hundreds of years, but I suggest you go to a Master who suits your class.
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="15" id="4416"/>
</skills>
</template:npc>