mirror of
https://github.com/Rogiel/l2jserver2
synced 2025-12-11 09:42:54 +00:00
@@ -19,11 +19,13 @@ package com.l2jserver.model.world;
|
||||
import java.sql.Date;
|
||||
|
||||
import com.l2jserver.model.id.AccountID;
|
||||
import com.l2jserver.model.id.object.ActorID;
|
||||
import com.l2jserver.model.id.object.CharacterID;
|
||||
import com.l2jserver.model.id.object.ClanID;
|
||||
import com.l2jserver.model.id.object.PetID;
|
||||
import com.l2jserver.model.template.CharacterTemplate;
|
||||
import com.l2jserver.model.world.actor.ActorAttributes;
|
||||
import com.l2jserver.model.world.capability.Actor;
|
||||
import com.l2jserver.model.world.character.CharacterAppearance;
|
||||
import com.l2jserver.model.world.character.CharacterCalculatedAttributes;
|
||||
import com.l2jserver.model.world.character.CharacterClass;
|
||||
@@ -92,12 +94,21 @@ public class L2Character extends Player {
|
||||
* Date of character's last access
|
||||
*/
|
||||
private Date lastAccess;
|
||||
|
||||
// ////////////////////////////////////
|
||||
// / RUNTIME
|
||||
// ////////////////////////////////////
|
||||
|
||||
/**
|
||||
* The character walk mode.
|
||||
* <p>
|
||||
* This field is not persisted.
|
||||
*/
|
||||
private CharacterMoveType moveType = CharacterMoveType.WALK;
|
||||
/**
|
||||
* The character target, if any.
|
||||
*/
|
||||
private ActorID<?> targetID;
|
||||
|
||||
/**
|
||||
* The character walking mode
|
||||
@@ -263,6 +274,30 @@ public class L2Character extends Player {
|
||||
this.moveType = moveType;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the target ID
|
||||
*/
|
||||
public ActorID<?> getTargetID() {
|
||||
return targetID;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the target
|
||||
*/
|
||||
public Actor getTarget() {
|
||||
if (targetID == null)
|
||||
return null;
|
||||
return targetID.getObject();
|
||||
}
|
||||
|
||||
/**
|
||||
* @param target
|
||||
* the target ID to set
|
||||
*/
|
||||
public void setTargetID(ActorID<?> target) {
|
||||
this.targetID = target;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the inventory
|
||||
*/
|
||||
|
||||
@@ -16,10 +16,53 @@
|
||||
*/
|
||||
package com.l2jserver.model.world;
|
||||
|
||||
import com.l2jserver.game.net.packet.client.CharacterActionPacket.CharacterAction;
|
||||
import com.l2jserver.model.id.object.NPCID;
|
||||
import com.l2jserver.model.id.template.NPCTemplateID;
|
||||
import com.l2jserver.model.template.NPCTemplate;
|
||||
|
||||
/**
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*
|
||||
*/
|
||||
public class NPC extends AbstractActor {
|
||||
/**
|
||||
* The NPC template ID
|
||||
*/
|
||||
private final NPCTemplateID templateID;
|
||||
|
||||
public NPC(NPCTemplateID templateID) {
|
||||
this.templateID = templateID;
|
||||
}
|
||||
|
||||
/**
|
||||
* Executes an action on this NPC
|
||||
*
|
||||
* @param character
|
||||
* the interacting character
|
||||
* @param action
|
||||
* the action
|
||||
*/
|
||||
public void action(L2Character character, CharacterAction action) {
|
||||
getTemplate().action(this, character, action);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the NPC template ID
|
||||
*/
|
||||
public NPCTemplateID getTemplateID() {
|
||||
return templateID;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the NPC template
|
||||
*/
|
||||
public NPCTemplate getTemplate() {
|
||||
return templateID.getTemplate();
|
||||
}
|
||||
|
||||
@Override
|
||||
public NPCID getID() {
|
||||
return (NPCID) super.getID();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,84 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.model.world.character.event;
|
||||
|
||||
import com.l2jserver.model.world.L2Character;
|
||||
import com.l2jserver.model.world.Player;
|
||||
import com.l2jserver.model.world.WorldObject;
|
||||
import com.l2jserver.model.world.capability.Actor;
|
||||
import com.l2jserver.model.world.capability.Listenable;
|
||||
|
||||
/**
|
||||
* Event triggered once a character moves
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
public class CharacterTargetDeselectedEvent implements CharacterEvent {
|
||||
/**
|
||||
* The character that is logging in
|
||||
*/
|
||||
private final L2Character character;
|
||||
/**
|
||||
* The object target
|
||||
*/
|
||||
private final Actor oldTarget;
|
||||
|
||||
/**
|
||||
* Creates a new instance
|
||||
*
|
||||
* @param character
|
||||
* the character
|
||||
* @param target
|
||||
* the character target
|
||||
*/
|
||||
public CharacterTargetDeselectedEvent(L2Character character, Actor oldTarget) {
|
||||
this.character = character;
|
||||
this.oldTarget = oldTarget;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the old target
|
||||
*/
|
||||
public Actor getOldTarget() {
|
||||
return oldTarget;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player getPlayer() {
|
||||
return character;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Actor getActor() {
|
||||
return character;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldObject getObject() {
|
||||
return character;
|
||||
}
|
||||
|
||||
@Override
|
||||
public L2Character getCharacter() {
|
||||
return character;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Listenable<?, ?>[] getDispatchableObjects() {
|
||||
return new Listenable<?, ?>[] { character };
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
/*
|
||||
* This file is part of l2jserver <l2jserver.com>.
|
||||
*
|
||||
* l2jserver is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* l2jserver is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jserver.model.world.character.event;
|
||||
|
||||
import com.l2jserver.model.world.L2Character;
|
||||
import com.l2jserver.model.world.Player;
|
||||
import com.l2jserver.model.world.WorldObject;
|
||||
import com.l2jserver.model.world.capability.Actor;
|
||||
import com.l2jserver.model.world.capability.Listenable;
|
||||
|
||||
/**
|
||||
* Event triggered once a character moves
|
||||
*
|
||||
* @author <a href="http://www.rogiel.com">Rogiel</a>
|
||||
*/
|
||||
public class CharacterTargetSelectedEvent implements CharacterEvent {
|
||||
/**
|
||||
* The character that is logging in
|
||||
*/
|
||||
private final L2Character character;
|
||||
/**
|
||||
* The object target
|
||||
*/
|
||||
private final Actor target;
|
||||
|
||||
/**
|
||||
* Creates a new instance
|
||||
*
|
||||
* @param character
|
||||
* the character
|
||||
* @param target
|
||||
* the character target
|
||||
*/
|
||||
public CharacterTargetSelectedEvent(L2Character character,
|
||||
Actor target) {
|
||||
this.character = character;
|
||||
this.target = target;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the target
|
||||
*/
|
||||
public Actor getTarget() {
|
||||
return target;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Player getPlayer() {
|
||||
return character;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Actor getActor() {
|
||||
return character;
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldObject getObject() {
|
||||
return character;
|
||||
}
|
||||
|
||||
@Override
|
||||
public L2Character getCharacter() {
|
||||
return character;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Listenable<?, ?>[] getDispatchableObjects() {
|
||||
return new Listenable<?, ?>[] { character };
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user