mirror of
https://github.com/Rogiel/l2jserver2
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<npc xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" type="" id="32744" xsi:schemaLocation="npc ../npc.xsd" xsi:noNamespaceSchemaLocation="npc">
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<?xml version="1.0" encoding="UTF-8"?>
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<npc type="" id="32744" xsi:schemaLocation="npc ../npc.xsd"
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xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
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<info aggressive="false" targetable="true" attackable="false">
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<name display="true" send="false">Johnny</name>
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<title send="false">Chief Investigator</title>
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@@ -23,4 +24,10 @@
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<sp>0</sp>
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<collision heigth="23.0" radius="8.0"/>
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</info>
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<talk default="default">
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<chat id="default"><![CDATA[<html><body>Chief Investigator Johnny:<br>
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Be careful 'round here. A fellow gets lost when they wander around alone. And when a fellow gets lost, bad things can happen. Get my drift? You look tough, though - maybe you have what it takes to make it out here.<br>
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<a action="bypass -h npc_%objectId%_Quest">Quest</a>
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</body></html>]]></chat>
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</talk>
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</npc>
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