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mirror of https://github.com/Rogiel/l2jserver2 synced 2025-12-09 08:52:51 +00:00

Validate position packets

Signed-off-by: Rogiel <rogiel@rogiel.com>
This commit is contained in:
2011-05-18 00:35:39 -03:00
parent 857bf311bc
commit be329a50e9
6 changed files with 224 additions and 2 deletions

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/*
* This file is part of l2jserver <l2jserver.com>.
*
* l2jserver is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* l2jserver is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.model.world.character.event;
import com.l2jserver.model.world.L2Character;
import com.l2jserver.model.world.Player;
import com.l2jserver.model.world.WorldObject;
import com.l2jserver.model.world.capability.Actor;
import com.l2jserver.model.world.capability.Listenable;
import com.l2jserver.util.dimensional.Point;
/**
* Event triggered once a character moves
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
*/
public class CharacterMoveEvent implements CharacterEvent {
/**
* The character that is logging in
*/
private final L2Character character;
/**
* The new point of the character
*/
private final Point point;
/**
* Creates a new instance
*
* @param character
* the character
* @param point
* the character point
*/
public CharacterMoveEvent(L2Character character, Point point) {
this.character = character;
this.point = point;
}
/**
* @return the point
*/
public Point getPoint() {
return point;
}
@Override
public Player getPlayer() {
return character;
}
@Override
public Actor getActor() {
return character;
}
@Override
public WorldObject getObject() {
return character;
}
@Override
public L2Character getCharacter() {
return character;
}
@Override
public Listenable<?, ?>[] getDispatchableObjects() {
return new Listenable<?, ?>[] { character };
}
}