mirror of
https://github.com/Rogiel/l2jserver2
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101 lines
2.4 KiB
Java
101 lines
2.4 KiB
Java
/*
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* This file is part of l2jserver <l2jserver.com>.
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*
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* l2jserver is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* l2jserver is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.model.template;
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import javax.xml.bind.annotation.XmlAccessType;
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import javax.xml.bind.annotation.XmlAccessorType;
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import javax.xml.bind.annotation.XmlAttribute;
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import javax.xml.bind.annotation.XmlRootElement;
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import javax.xml.bind.annotation.XmlType;
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import javax.xml.bind.annotation.adapters.XmlJavaTypeAdapter;
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import com.l2jserver.model.game.Skill;
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import com.l2jserver.model.id.template.SkillTemplateID;
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import com.l2jserver.util.jaxb.SkillTemplateIDAdapter;
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/**
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* Template for {@link Skill} object
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*
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* @author <a href="http://www.rogiel.com">Rogiel</a>
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*/
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@XmlRootElement(name = "skill")
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@XmlType(namespace = "skill", name = "skill")
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@XmlAccessorType(XmlAccessType.FIELD)
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public class SkillTemplate extends AbstractTemplate<Skill> {
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@XmlAttribute(name = "id")
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@XmlJavaTypeAdapter(value = SkillTemplateIDAdapter.class)
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protected SkillTemplateID id;
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@XmlAttribute(name = "name")
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protected String name;
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@XmlAttribute(name = "delay")
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protected int delay;
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@XmlAttribute(name = "cooldown")
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protected int cooldown;
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/**
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* The maximum level supported by this skill
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*/
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protected int maximumLevel = 1;
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@Override
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public Skill create() {
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final Skill skill = new Skill(id);
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skill.setLevel(1);
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return skill;
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}
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/**
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* @return the maximumLevel
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*/
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public int getMaximumLevel() {
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return maximumLevel;
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}
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/**
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* @return the id
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*/
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public SkillTemplateID getId() {
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return id;
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}
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/**
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* @return the name
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*/
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public String getName() {
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return name;
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}
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/**
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* @return the delay
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*/
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public int getDelay() {
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return delay;
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}
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/**
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* @return the cooldown
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*/
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public int getCooldown() {
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return cooldown;
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}
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@Override
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public SkillTemplateID getID() {
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return id;
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}
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}
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