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l2jserver2/src/main/java/com/l2jserver/game/ai/desires/AbstractDesire.java

75 lines
2.2 KiB
Java

/*
* This file is part of l2jserver <l2jserver.com>.
*
* l2jserver is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* l2jserver is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with l2jserver. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.game.ai.desires;
/**
* This class implements basic functionality common for each desire
*
* @author <a href="http://www.rogiel.com">Rogiel</a>
* @see com.l2jserver.game.ai.desires.Desire
* @see com.l2jserver.game.ai.desires.DesireQueue
* @see com.l2jserver.game.ai.AI
* @see com.l2jserver.game.ai.AI#handleDesire(Desire)
*/
public abstract class AbstractDesire implements Desire {
/**
* Desire power. It's used to calculate what npc whants to do most of all.
*/
protected int desirePower;
/**
* Creates new desire. By design any desire should have desire power. So
* constructor accepts basic amout.
*
* @param desirePower
* basic amount of desirePower
*/
protected AbstractDesire(int desirePower) {
this.desirePower = desirePower;
}
/**
* Compares this desire with another, used by
* {@link com.l2jserver.game.ai.desires.DesireQueue} to keep track of desire
* priorities.
*
* @param o
* desire to compare with
* @return result of desire comparation
*/
@Override
public int compareTo(Desire o) {
return o.getDesirePower() - getDesirePower();
}
@Override
public int getDesirePower() {
return desirePower;
}
@Override
public synchronized void increaseDesirePower(int desirePower) {
this.desirePower = this.desirePower + desirePower;
}
@Override
public synchronized void reduceDesirePower(int desirePower) {
this.desirePower = this.desirePower - desirePower;
}
}