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l2jserver2/data/templates/npc/castle/35100-Sayres.xml
2011-06-03 14:04:57 -03:00

73 lines
3.9 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<npc
controller="com.l2jserver.model.world.npc.controller.NotImplementedNPCController"
id="35100" xsi:schemaLocation="npc ../../npc.xsd"
xsi:noNamespaceSchemaLocation="npc" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<info aggressive="false" targetable="true" attackable="true">
<name display="true" send="false">Sayres</name>
<title send="false">Chamberlain</title>
<level>75</level>
<race>HUMAN</race>
<sex>MALE</sex>
<stats>
<hp regen="8.5" max="2676.65854"/>
<mp regen="3.0" max="1507.8"/>
<attack critical="4" evasion="0" range="40">
<physical speed="253.0" damage="794.70901"/>
<magical speed="333.0" damage="542.68324"/>
</attack>
<defense>
<physical value="319.24623"/>
<magical value="233.61053"/>
</defense>
<move walk="50.0" run="120.0"/>
<base wit="20" dex="30" men="20" con="43" str="40" int="21"/>
</stats>
<experience>563</experience>
<sp>10</sp>
<collision heigth="22.5" radius="9.5"/>
</info>
<talk default="default">
<chat id="t2"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 13000" msg="811;Front of the Gludio Castle">Front of the Gludio Castle</a><br1>
<a action="bypass -h npc_%objectId%_goto 13001" msg="811;Gludio Town Square">Gludio Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 13002" msg="811;Front of the Shanty Fortress">Front of the Shanty Fortress</a><br1>
<a action="bypass -h npc_%objectId%_goto 13003" msg="811;Front of the Southern Fortress">Front of the Southern Fortress</a><br1>
<a action="bypass -h npc_%objectId%_goto 13004" msg="811;Ruins of Agony">Ruins of Agony - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 13005" msg="811;Ruins of Despair">Ruins of Despair - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 13006" msg="811;The Ant Nest">The Ant Nest - 500</a><br1>
<a action="bypass -h npc_%objectId%_goto 13007" msg="811;Windawood Manor">Windawood Manor - 500</a><br1>
</body></html>]]></chat>
<chat id="d"><![CDATA[<html><body>%npcname%:<br>
What is your command?
<br>
<center>
<a action="bypass -h npc_%objectId%_operate_door 1 19210001 19210002">Open the Outer Gates</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 19210001 19210002">Close the Outer Gates</a><br>
<a action="bypass -h npc_%objectId%_operate_door 1 19210005 19210006">Open the Inner Gates</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 19210005 19210006">Close the Inner Gates</a><br>
<a action="bypass -h npc_%objectId%_operate_door 1 19210001 19210002 19210005 19210006">Open All Castle Gates</a><br>
<a action="bypass -h npc_%objectId%_operate_door 0 19210001 19210002 19210005 19210006">Close All Castle Gates</a>
</center>
</body></html>]]></chat>
<chat id="t1"><![CDATA[<html><body>&$556;<br><br>
<a action="bypass -h npc_%objectId%_goto 13000" msg="811;Front of the Gludio Castle">Front of the Gludio Castle</a><br1>
<a action="bypass -h npc_%objectId%_goto 13001" msg="811;Gludio Town Square">Gludio Town Square</a><br1>
<a action="bypass -h npc_%objectId%_goto 13002" msg="811;Front of the Shanty Fortress">Front of the Shanty Fortress</a><br1>
<a action="bypass -h npc_%objectId%_goto 13003" msg="811;Front of the Southern Fortress">Front of the Southern Fortress</a><br1>
</body></html>]]></chat>
</talk>
<skills>
<skill level="1" id="4045"/>
<skill level="1" id="4408"/>
<skill level="1" id="4409"/>
<skill level="11" id="4410"/>
<skill level="11" id="4411"/>
<skill level="11" id="4412"/>
<skill level="11" id="4413"/>
<skill level="2" id="4414"/>
<skill level="3" id="4415"/>
<skill level="14" id="4416"/>
</skills>
</npc>